A full-body studio photograph of an East Asian woman with long dark hair wearing a patterned brown/black mini dress and black high-heeled pumps against a plain light grey backdrop.

Single image input providing character subject identity and visual appearance for generating a new 8-second realistic live-action video in an urban plaza.

The bundle is a standard and highly practical single-image subject identity reference task. The assigned role perfectly matches the asset content.

Accept the bundle and provide an optimized prompt conforming strictly to the official six-section H3 Ref2VA specification.

subject_definitions:
<Subject 1> is the woman in <Picture 1>.

summary:
[reference generation] The target video shows <Subject 1> walking through a sunlit contemporary urban plaza beside a reflecting pool across three distinct shots.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - the woman's facial identity, hairstyle, body presentation, and outfit from <Picture 1> are maintained consistently throughout.

detailed_description:
The target video is shot in a realistic live-action cinematic style with warm late-afternoon sunlight, clean natural contrast, and gentle depth of field.
[Shot 1] A wide full-body shot establishes a quiet contemporary urban plaza paved with pale stone tiles and bordered by low ornamental grasses and young trees. <Subject 1> enters from frame left and walks at a relaxed, measured pace toward the center. The camera pans smoothly to the right, tracking her full-body movement against the open plaza. Soft sunlight casts gentle shadows on the stone walkway as she walks with a calm, neutral gaze. Distinct footsteps on the stone ground and light outdoor breeze are audible.
[Shot 2] At 00:02.700, the shot cuts to a medium full-body shot from a slightly low frontal angle. <Subject 1> slows her stride beside a shallow architectural reflecting pool, pausing briefly to glance down at the water surface where light ripples. The camera executes a slow, subtle push-in toward her. A gentle gust of wind shifts the nearby grasses. She rests one hand lightly near her hip and looks across the plaza with a composed expression.
[Shot 3] At 00:05.400, the shot cuts to a medium shot facing <Subject 1>. She turns toward the camera, takes a small step forward, and raises one hand to give a brief, friendly wave. Her expression relaxes into a gentle smile before lowering her hand and resuming her stride toward frame right. The camera pans smoothly to accompany her movement through 00:08.000.

overall_soundscape:
Subtle outdoor urban plaza ambience continues throughout, including gentle wind rustling through foliage, the faint murmur of water from the reflecting pool, and rhythmic footsteps on stone pavers.

non_diegetic_music:
N/A

Urban Plaza Promenade

Generate an 8-second realistic video of this woman walking through a sunlit modern city plaza. She should stroll forward gracefully, pause near a fountain, and look at the camera with a warm smile.

subject reference
character consistency
urban plaza
cinematic
fashion stroll

subject_definitions:
<Subject 1> is the woman whose identity and appearance come from <Picture 1>.

summary:
[reference generation] The target video follows <Subject 1> as she walks through a bright, modern urban plaza on a sunny afternoon, pauses beside a contemporary fountain, and looks toward the camera with a gentle, confident smile.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2]): fully_preserved - the woman's facial identity, hairstyle, outfit, and overall visual appearance from <Picture 1> are faithfully retained throughout.

detailed_description:
The target video is captured in a bright, elegant commercial cinematic style with warm afternoon sunlight and subtle handheld camera movement.
[Shot 1] The scene opens in a wide shot within an expansive modern urban plaza paved with sleek granite tiles and bordered by glass architecture. <Subject 1>, wearing her outfit from <Picture 1>, walks gracefully forward along the open walkway toward the camera. Warm sunlight casts soft shadows behind her as she takes poised, steady steps. A gentle breeze lightly moves her hair. The camera smoothly tracks backward while keeping her centered in a fluid medium-wide composition.
[Shot 2] At 00:04.500, the shot cuts to a medium close-up of <Subject 1> coming to a gentle halt near a sleek stone fountain. She turns slightly, letting her gaze sweep across the surrounding plaza before turning her eyes directly toward the lens. Her expression relaxes into a soft, genuine smile as specular highlights from the fountain water sparkle softly in the warm background bokeh. The camera slowly pushes in slightly on her face until the final frame.

overall_soundscape:
Gentle outdoor urban plaza ambience, soft flowing water sounds from the fountain, and rhythmic footsteps on stone pavement.

non_diegetic_music:
An airy, uplifting acoustic instrumental featuring soft guitar strumming and gentle piano accents, maintaining a warm and elegant atmosphere throughout.


training/赛马娘11.19/官方资源/立绘（已补充）/名将怒涛Meisho Doto/【Dot-o'-Lantern】名将怒涛Meisho Doto/名将怒涛Meisho Doto_【Dot-o'-Lantern】名将怒涛Meisho Doto_4.png

A high-resolution, full-body anime character cutout on a white background depicting an equine-eared schoolgirl with brown hair, a white central forelock/blaze, purple eyes, and a purple-and-white sailor-style uniform.

Single image reference (<Picture 1>) serving as a character subject identity reference for generating a cinematic anime sequence.

This is a clean, natural, and standard character reference-to-video generation task. The single asset clearly defines the character identity, costume, and art style, providing clear conditioning for animation in a newly generated setting.

The existing prompt is well-structured and follows the six-section format, but subject_definitions can be tightened to conform strictly to the standard H3 guide format without unnecessary descriptive redundancy.

Accept the bundle and refine the 6-section prompt to ensure strict alignment with H3 reference prompt guidelines.

subject_definitions:
<Subject 1> is the anime-style character in <Picture 1>, providing the character's identity, design, and costume reference.

summary:
[reference generation] The target video is an 8-second anime cinematic sequence featuring <Subject 1> in a newly generated rooftop garden at dawn after light rain. <Subject 1> walks along a wet stone path, notices a paper crane caught on the breeze, catches it gently, and lets it take flight toward the sunrise.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the character's complete visible identity, hair design, sailor-style uniform, and color palette from <Picture 1> are preserved while new animations, setting, and expressions are generated.

detailed_description:
The target video is rendered in a polished, vibrant anime cinematic style with clean cel-shading, soft dawn backlighting, atmospheric depth, and fluid character animation.
[Shot 1] The scene opens on a tranquil rooftop garden paved with wet stone tiles reflecting the warm peach and pale blue light of dawn. Potted flowering plants and low shrubs line the glass perimeter railing overlooking distant city silhouettes. In a medium-wide tracking shot, <Subject 1> walks forward along the center path, facing toward the camera. <Subject 1> wears the identical uniform and displays the same distinct hairstyle and facial features referenced in <Picture 1>. Small ripples form as <Subject 1>'s shoes lightly step across thin puddles on the reflective ground.
From 00:02.000 to 00:04.200, the camera tracks backward while executing a gentle arc to the right. A small folded paper crane drifts into the upper right corner of the frame, caught in a light morning breeze. <Subject 1> pauses, looks upward with wide, curious eyes, and gently extends one hand forward. At 00:04.500, the paper crane descends softly and lands right across <Subject 1>'s cupped fingertips.
From 00:04.500 to 00:06.500, the camera eases into a medium close-up focused on <Subject 1>'s face and hand. <Subject 1> gazes down at the delicate paper crane with a subtle, shy smile, then turns the gaze toward the horizon where the sun begins to crest behind the skyline.
From 00:06.500 to 00:08.000, the camera pulls back slightly to a medium shot. <Subject 1> gently opens the hand and lifts it upward, allowing the morning draft to lift the paper crane into the air. <Subject 1> takes a gentle step forward, watching the crane drift gracefully toward the golden morning sun as the breeze ruffles the character's hair and skirt hem until the video concludes smoothly.

overall_soundscape:
Delicate outdoor dawn ambience with a gentle breeze rustling through rooftop plants, quiet footsteps on wet stone paving, faint puddle splashes, a subtle paper flutter as the crane is caught and released, and soft distant urban morning tone.

non_diegetic_music:
A gentle, uplifting orchestral piece featuring sparse acoustic piano, soft glockenspiel chimes, and warm swelling strings that crescendo subtly as the crane takes flight.

Anime Character Courtyard Stroll

Generate an 8-second anime clip of this character standing in a breezy school courtyard, looking shyly toward the camera with her hands clasped before offering a warm, gentle smile.

subject_definitions:
<Subject 1> is the character depicted in <Picture 1>.

summary:
[reference generation] An 8-second anime sequence featuring <Subject 1> standing in a sunlit school courtyard surrounded by falling cherry blossom petals, shyly looking toward the camera and breaking into a gentle smile.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the character's identity, visual design, attire, and anime art style from <Picture 1> are fully preserved.

detailed_description:
The target video is animated in a vibrant, polished Japanese anime aesthetic with warm, soft afternoon sunlight and dynamic natural lighting.
[Shot 1] A medium full shot establishes <Subject 1> standing in the center of a sunlit school courtyard lined with stone pathways and blooming cherry blossom trees. She maintains a slightly timid posture with her hands clasped gently in front of her chest. A soft spring breeze rustles the nearby foliage, causing her hair, ears, tail, and skirt to sway naturally while delicate flower petals drift across the frame. The camera executes a slow, subtle push-in toward her. <Subject 1> looks directly toward the viewer, blinks softly with a bashful expression, and gradually eases into a sweet, shy smile, offering a slight tilt of her head.

overall_soundscape:
A gentle breeze rustles through tree canopies, accompanied by distant ambient courtyard room tone and faint bird chirps.

non_diegetic_music:
A delicate, uplifting acoustic guitar and soft piano melody playing at a relaxed tempo.


2D anime character illustration of a short brown-haired girl in light-green frilly dresses.

Live TV news reporter speaking to the camera outdoors at night with subtle head turns and expressive talking gestures.

An anime character reference image paired with a news reporter video to retarget speaking and presentation performance onto the animated subject.

This is a valid cross-domain performance transfer task where the anime character's visual identity from Picture 1 adopts the talking head gestures and delivery cadence from Video 1.

None. The existing prompt clearly specifies motion retargeting while discarding unwanted video elements.

Compile into standard full-reference six-section format.

subject_definitions:
<Subject 1> is the female anime character in <Picture 1>.
<Subject 2> is the speaking delivery, head motion, and presenting gestures performed by the news reporter in <Video 1>.

summary:
[reference generation] The target video animates <Subject 1> performing a direct-to-camera speaking delivery following the performance and gestures of <Subject 2>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the character visual appearance from <Picture 1> is maintained.
<Subject 2> (appears in [Shot 1]): attribute_transfer - the head movements, facial speaking cadence, and presenting body language are transferred onto <Subject 1>.

detailed_description:
The scene is rendered in a clean Japanese 2D animation style with bright studio lighting.
[Shot 1] A medium close-up frames <Subject 1> centered against a softly lit indoor studio background. Looking directly into the camera lens, <Subject 1> articulates speech with natural mouth sync, adopting the measured head tilts, eye focus shifts, and subtle upper-body posture adjustments of <Subject 2>. Past the original performance duration, <Subject 1> smoothly continues her engaging speaking delivery, concluding with a polite nod and pleasant smile.

overall_soundscape:
Clear spoken studio room tone with subtle vocal acoustic resonance.

non_diegetic_music:
N/A

Anime Reporter Broadcast Performance Transfer

Animate the girl from this image acting as a live news reporter outdoors at night, mimicking the gestures, head movements, and speaking performance from the video.

character animation
performance transfer
anime
motion retargeting

subject_definitions:
<Subject 1> is the anime character from <Picture 1>, adopting the live television reporter motion and speaking gestures from <Video 1>.

summary:
[reference generation] The target video features <Subject 1> standing outdoors at night in front of a brick building, delivering a live news report straight to the camera while holding a microphone, retargeting the head tilts, expressive facial cadence, and body motion from <Video 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): attribute_transfer - the character design from <Picture 1> is preserved while adopting the speaking motion, gestures, and live-reporting presentation from <Video 1>.

detailed_description:
The target video is rendered in a vibrant 2D anime style with clear line art and outdoor nighttime lighting.
[Shot 1] A medium shot frames <Subject 1> (S1) standing in front of a dark brick building at night. Holding a news microphone in hand, <Subject 1> (S1) speaks directly into the lens with animated facial expressions, rhythmic head tilts, and hand gestures retargeting the performance from <Video 1>. A lower-third news banner is visible at the bottom of the screen. The camera remains in a steady tripod broadcast framing throughout the 12-second live report.

overall_soundscape:
Faint outdoor nighttime street ambience with distant traffic hum.

non_diegetic_music:
N/A

target duration 12s exceeds Gemini Omni 1.1 Flash 10s output limit


Full-body portrait of a smiling woman with dark dreadlocks wearing a white outfit and white fur jacket in front of large windows.

A man with long wavy hair and a beard speaking directly to the camera with expressive head and mouth movements.

Motion performance transfer applying the speaking motion and facial delivery from <Video 1> to the subject identity from <Picture 1>.

The pairing represents a canonical performance-transfer task where a source video's head motion and speaking delivery are transferred onto a static subject identity.

The existing prompt is a generic instructional command rather than the standardized six-section MiniMax H3 format.

Compile the standard six-section H3 Ref2VA prompt specifying the motion performance transfer.

subject_definitions:
<Subject 1> is the woman from <Picture 1>, whose speaking delivery, head motions, and gestures are driven by <Video 1>.

summary:
[reference generation] The target video portrays <Subject 1> speaking toward the camera, reenacting the facial performance, head tilt, and pacing from <Video 1> while retaining her identity from <Picture 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the visual identity and attire from <Picture 1> are preserved, while the motion performance from <Video 1> is applied.

detailed_description:
The target video is shot in a bright, clean indoor portrait style with soft natural window lighting.
[Shot 1] In a medium shot, <Subject 1> stands facing the camera in front of large windows. She speaks directly forward, faithfully adopting the head tilts, expressive facial timing, and mouth movements of the performance in <Video 1>. Her body remains centered as she speaks with natural conversational rhythm through the entire shot.

overall_soundscape:
Quiet indoor room tone with subtle ambient acoustics.

non_diegetic_music:
N/A

Performance Transfer to Portrait Subject

Transfer the speaking head motion and facial performance from the video onto the woman in this image, keeping her identity and clothing unchanged.

motion transfer
performance transfer
subject identity
speaking animation

subject_definitions:
<Subject 1> is the subject whose visual identity and attire come from <Picture 1> and whose speaking performance and head movement are transferred from <Video 1>.
<Video 1> is the motion performance reference video.

summary:
[reference generation] The target video animates <Subject 1>, applying the facial expressions, head tilts, and speech cadence from <Video 1> to the visual subject from <Picture 1> over an 8-second single shot.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the identity, hair, and wardrobe from <Picture 1> are retained while driven by performance motion.
<Video 1> (motion performance): attribute_transfer - the head gestures and facial articulation dynamics are transferred to <Subject 1>.

detailed_description:
The target video features a realistic, clean portrait aesthetic with soft ambient lighting.
[Shot 1] A medium shot frames <Subject 1> in front of the window setting. Driven by the performance in <Video 1>, <Subject 1> speaks directly toward the camera, shifting head angles with natural emphasis and expressive facial movements. Around 00:05.000, <Subject 1> tilts her head downward slightly while continuing to move her lips naturally until the shot concludes at 00:08.000.

overall_soundscape:
Quiet indoor room ambience.

non_diegetic_music:
N/A


training/崩铁926/角色立绘/57.阿格莱雅/星魂/57.阿格莱雅_星魂_1.png

A 2D anime-style character with short blonde hair and ornate white and gold fantasy attire, shown from the rear on a cropped navy background.

A man slacklining over churning ocean waves near dark coastal cliffs, holding his arms aloft for balance.

Cross-domain motion transfer applying the slackline balance and locomotion from <Video 1> to the anime character identity in <Picture 1>.

The request is a standard cross-domain motion performance transfer where human athletic motion provides precise kinematic reference for an anime subject.

The existing prompt is brief and informal rather than using the required six-section H3 Ref2VA specification.

Compile into a standard 6-section H3 Ref2VA reference generation prompt.

subject_definitions:
<Subject 1> is the anime-style character whose visual identity is defined by <Picture 1>, performing the motion performance from <Video 1>.

summary:
[reference generation] <Subject 1> balances and walks across a highline suspended above turbulent ocean waves, replicating the motion performance from <Video 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - character appearance from <Picture 1> is maintained while performing the full-body balance and walking motion from <Video 1>.

detailed_description:
The target video is rendered in a vibrant 2D anime art style with bright outdoor daylight.
[Shot 1] A wide, slightly elevated camera tracks <Subject 1> balancing on a thin line suspended over churning ocean surf and dark rocks. <Subject 1> moves forward with deliberate, steady steps, raising and waving both arms to adjust balance matching the dynamic posture in <Video 1>. Strong wind flutters the character's clothing and hair as foamy white waves crash below.

overall_soundscape:
Continuous roaring ocean surf, wind gusts, and faint line vibrations.

non_diegetic_music:
N/A

Anime Character Slackline Balance Over Ocean

Create a video where the character from this image balances and walks along a high slackline stretched over crashing ocean waves, following the balancing motion and camera perspective in the video.

motion performance transfer
slackline
anime character
cross-domain transfer

subject_definitions:
<Subject 1> is the character whose identity and visual design are provided by <Picture 1>, performing the slackline balancing and walking motion referenced from <Video 1>.

summary:
[reference generation] The target video portrays <Subject 1> balancing and walking along a taut highline suspended above turbulent ocean waves between dark coastal cliffs, matching the high-angle rear perspective and careful locomotive balancing mechanics seen in <Video 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): attribute_transfer - the visual identity is derived from <Picture 1>, while the slackline posture, arm balancing adjustments, and walking motion are transferred from <Video 1>.

detailed_description:
The target video is rendered in a vibrant anime visual style with dynamic outdoor lighting and energetic wave animation.
[Shot 1] From a high-angle rear-quarter perspective looking down past dark coastal cliffs, <Subject 1> is positioned mid-line on a taut slackline suspended high over churned, white-capped turquoise ocean water. Mimicking the balancing performance in <Video 1>, <Subject 1> extends both arms high to the sides, actively flexing wrists and shifting weight to keep center of gravity steady. The camera slowly tracks forward and zooms slightly in from behind and above as <Subject 1> cautiously steps one foot in front of the other along the narrow strap, with sea breeze rustling clothes as waves crash heavily on the cliffside below until the video ends.

overall_soundscape:
The continuous heavy roar of ocean swell crashing against rocky cliffs, mixed with the rushing sound of open coastal wind.

non_diegetic_music:
N/A


A full-length photo of a man standing in a button-down shirt and trousers against a plain wall.

A direct-to-camera handheld video of a person standing in a kitchen, holding a mug, and talking conversationally.

A full-body subject identity image paired with a direct-to-camera mug-holding speaking performance video for motion/performance transfer.

This is a clean and standard motion performance transfer bundle. The target subject's identity is provided by the static image while the upper-body speaking gestures and mug-holding posture are driven by the performance video.

The existing prompt separates Video 1 into a standalone structure label rather than integrating the action/appearance transfer cleanly under Subject 1 per standard H3 conventions, and is somewhat verbose.

Accept the bundle and rewrite the prompt into a concise, fully compliant six-section format.

subject_definitions:
<Subject 1> is the person whose appearance is established in <Picture 1>, performing the standing, mug-holding, direct-to-camera speaking action from <Video 1>.

summary:
[reference generation] In a 12-second single-shot video, <Subject 1> maintains the visual identity from <Picture 1> while performing the direct-to-camera speaking performance and mug-holding gestures from <Video 1> in a neutral indoor setting.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the appearance from <Picture 1> is combined with the transferred posture, conversational gestures, and direct-to-camera delivery from <Video 1>.

detailed_description:
The video features a realistic, clean direct-to-camera presentation with soft ambient indoor lighting.
[Shot 1] A medium shot frames <Subject 1> standing in a minimalist indoor setting while holding a ceramic coffee mug. <Subject 1> faces the camera directly and delivers a natural speaking performance with expressive facial motion and subtle upper-body gestures matching the pacing and timing from <Video 1>. The camera maintains a stable medium framing across the 12-second duration.

overall_soundscape:
Faint indoor room tone and subtle ceramic handling noises.

non_diegetic_music:
N/A

Kitchen Vlog Motion Performance Transfer

Animate the man from this image to recreate the direct-to-camera speaking performance and mug-holding gestures from the video.

motion performance transfer
subject identity
character animation
vlog

subject_definitions:
<Subject 1> is the man whose visual identity is referenced from <Picture 1> and whose upper-body speaking motion and mug-holding performance are referenced from <Video 1>.
<Video 1> is the performance video providing the upper-body gestures, head movement, and conversational timing for <Subject 1>.

summary:
[reference generation] The target video portrays <Subject 1>, with visual identity derived from <Picture 1>, performing the direct-to-camera vlog-style speaking and mug-holding actions transferred from <Video 1> in a kitchen setting.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the facial identity, hairstyle, and physique from <Picture 1> are retained while executing the performance from <Video 1>.
<Video 1> (motion performance): fully_preserved - the natural head tilts, conversational lip sync motion, and two-handed mug-holding gestures are transferred throughout the single shot.

detailed_description:
The target video features a realistic, casual indoor vlog aesthetic with soft ambient kitchen lighting.
[Shot 1] A medium close-up establishes <Subject 1> positioned centrally against a kitchen backdrop, looking directly into the camera lens. Holding a white ceramic mug with both hands at chest level, <Subject 1> carries out the continuous conversational performance transferred from <Video 1>. He articulates smoothly with expressive head nods, subtle facial expressions, and natural blinking while maintaining a steady stance. As the video progresses, his hands lightly adjust their grip on the mug in sync with his conversational pacing across the continuous 12-second shot, with the camera remaining locked off in a fixed medium framing.

overall_soundscape:
Soft indoor room tone with subtle domestic kitchen ambience.

non_diegetic_music:
N/A

total reference video 13.9s exceeds 10s limit


A 7.04-second medium shot of two men seated side by side at a rustic workshop table, engaged in a lively conversational exchange with expressive hand gestures, head turns, laughter, and conversational turn-taking.

A single reference video (<Video 1>) providing a two-person conversational performance and timing reference for generating a fresh scene with new subjects.

The reference asset provides clear, physically coherent two-person motion, gesturing, and interactive timing. Using this video as a motion_performance reference to drive new characters in a newly specified environment is a natural, highly practical generative task.

Accept the bundle and provide an aligned, standardized H3 prompt maintaining the motion performance transfer structure.

subject_definitions:
<Subject 1> is the paired conversational performance abstracted from <Video 1>, capturing the seated postures, alternating speaking turns, head turns, attentive listening reactions, hand gestures, and communicative timing of two presenters seated side by side.

summary:
[reference generation] The target video is a newly generated 8-second video featuring two new professional presenters seated at a conference table, performing the transferred seated conversational interaction and gesturing from <Subject 1> at natural speed across continuous presentation beats.

retention_analysis:
<Subject 1> (transferred to the two presenters across [Shot 1], [Shot 2], and [Shot 3]): attribute_transfer - the seated posture, conversational turn-taking, hand gesturing, listening responses, and timing are transferred to newly generated presenters, while the identities, clothing, workshop environment, and branding of <Video 1> are excluded.

detailed_description:
The target video is produced in a crisp, modern corporate interview style with soft daylighting, shallow depth of field, and a neutral, minimalist office interior.
[Shot 1] The scene opens on a medium two-shot of a modern brightly lit office meeting room with a sleek wooden table. On the left sits a presenter in a charcoal knitted sweater, and on the right sits a second presenter in a crisp white oxford shirt. The presenters embody the shared conversational performance of <Subject 1>. The left presenter looks directly toward the camera and initiates the conversational turn with animated facial expressions, nodding slightly while raising his right hand in an open explanatory gesture above the table. The right presenter sits attentively, turning his head slightly toward his partner with a warm, receptive smile and subtle reactive nods, precisely matching the transferred cadence and posture of <Subject 1>.
[Shot 2] At 00:02.700, the right presenter smoothly takes the speaking turn while remaining seated beside his colleague. He turns forward, speaking with measured articulation and making a crisp two-handed gesture to emphasize his point before resting his forearms naturally back on the tabletop. The left presenter leans in slightly, maintaining attentive eye contact and offering small approving head tilts. The motion retains the organic timing, expressive rhythm, and spatial coordination of <Subject 1> without copying any visual identities or branding from the source footage.
[Shot 3] At 00:05.500, the exchange returns to the left presenter, who delivers a concluding remark, punctuating the statement with an index finger gesture and a relaxed laugh. The right presenter reacts with a nod and an acknowledging chuckle. As the transferred motion from <Subject 1> completes around 00:07.040, both presenters naturally transition into a relaxed closing beat through 00:08.000, lowering their hands to the table, squaring their shoulders, and holding a friendly forward-facing gaze.

overall_soundscape:
Clean, quiet interior office ambience with faint air circulation and subtle fabric rustling as the presenters gesture.

non_diegetic_music:
N/A

Workshop Podcast Co-Hosts Motion Transfer

Create an 8-second video of two garage mechanics hosting a video show behind a workbench, transferring the conversational gestures, head rubbing, and finger-raising timing from the two men in the video.

motion performance transfer
workshop
conversational timing
two characters
comedy

subject_definitions:
<Subject 1> is the motion and physical performance of the two men in <Video 1>, including their seating arrangement, head gestures, conversational laughter, left-hand temple rub, and the one-finger raised pointing emphasis at the conclusion.

summary:
[reference generation] The target video portrays two mechanics sitting side-by-side behind a cluttered garage workbench hosting an online workshop show, transferring the conversational performance, reactive gesturing, and comedic timing from <Subject 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): attribute_transfer - the seated interactive dynamics, casual nodding, head-rubbing gesture on the left, and emphatic one-finger gesture near the end are transferred onto the two garage mechanic characters.

detailed_description:
The target video uses a bright, realistic multi-camera vlog style with natural garage workshop lighting and warm workbench textures.
[Shot 1] A static medium shot captures two male mechanics sitting side-by-side behind a wooden workbench filled with vintage motorcycle parts, wrenches, and an iron vise. The mechanic on the right, wearing a grey graphic T-shirt, turns toward his co-host with a wide grin, speaking lively and gesturing casually with his hands following the timing in <Subject 1>. The mechanic on the left, wearing a dark navy work shirt and a baseball cap, rests his chin and right arm against the table, listening with a half-smile before lifting his left hand to rub his temple and forehead in mild exasperation. When the mechanic on the right finishes his prompt with a light chuckle, the mechanic on the left looks directly into the lens and raises his index finger firmly in the air with comedic conviction, holding the single-finger gesture until the end of the shot.

overall_soundscape:
Warm indoor garage ambience, faint distant street hum, subtle shuffling of forearms on the wooden tabletop, and quiet mechanical room tone.

non_diegetic_music:
N/A


A tube of topical cream resting on a black-and-white grid pattern.

Single image of a product tube provided as an object identity reference for a 12-second product demonstration video.

The bundle is a natural and useful reference generation request, using the product image to guide identity consistency in a commercial demonstration.

Structure into standard six-section H3 Ref2VA prompt format.

subject_definitions:
<Subject 1> is the topical cream tube in <Picture 1>.

summary:
[reference generation] A 12-second product demonstration showing hands presenting <Subject 1>, opening it, dispensing cream onto the skin, and massaging it in smoothly.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2]): fully_preserved - the tube's shape, color scheme, cap, and overall branding appearance are preserved.

detailed_description:
The target video is filmed in a clean, brightly lit commercial style with soft studio lighting.
[Shot 1] A close-up shot shows a pair of well-groomed hands holding <Subject 1> against a minimalist, pastel background. The hands carefully rotate <Subject 1> to present its front before twisting off the cap.
[Shot 2] At 00:06.000, the shot cuts to an extreme close-up as fingers gently squeeze <Subject 1>, dispensing a small dab of white cream onto the back of the other hand. The hand sets <Subject 1> down beside it and gently rubs the cream into the skin until it is absorbed.

overall_soundscape:
Soft tactile sounds of unscrewing the cap, gentle squeezing, and smooth skin rubbing.

non_diegetic_music:
A gentle, bright acoustic guitar and warm synth melody playing at a relaxed tempo.

Baby Eczema Cream Commercial Showcase

Create a clean, 12-second commercial product video featuring the tube of cream shown in this image. Show it being picked up, opened, and applied delicately on clean skin in a bright nursery or skincare studio setup.

product showcase
commercial demo
skincare
object reference

subject_definitions:
<Subject 1> is the product tube from <Picture 1>.

summary:
[reference generation] A 12-second commercial product presentation highlighting <Subject 1> on a clean, sunlit pastel tabletop, showing hands gently unscrewing its cap and dispensing a small drop of soothing cream.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - the visual identity, form, labeling, and dimensions of the product tube from <Picture 1> are faithfully maintained across all shots.

detailed_description:
The video is styled as a soft, bright, high-end skincare commercial with clean studio lighting, pastel tones, and smooth cinematic focus pulls.
[Shot 1] A close-up establishes <Subject 1> resting horizontally across a soft beige textured mat surrounded by subtle botanical accents and soft daylight. A woman's manicured hand smoothly enters the frame from the right, picking up <Subject 1> and gently tilting it upward toward the lens to showcase the front packaging clearly as the camera executes a slight slow-push forward.
[Shot 2] At 00:04.500, the shot cuts to an extreme close-up of the user's hands twisting open the white screw cap of <Subject 1>. Soft physical clicks and friction sounds accompany the unscrewing action. Once the cap is removed, the hands gently squeeze the flexible body of <Subject 1>, dispensing a small, smooth pearl of white soothing cream onto an index fingertip.
[Shot 3] At 00:08.500, the shot cuts to a medium close-up from an over-the-shoulder angle. The fingertip dabs and softly blends the white cream onto the back of a hand in smooth, circular moisturizing motions, showing its light texture absorbing cleanly into the skin. <Subject 1> stands upright in soft focus in the background on the sunlit table as the shot glides gently to a halt.

overall_soundscape:
Subtle studio room tone, soft plastic cap unscrewing clicks, delicate cream dispensing texture sounds, and gentle skin-rubbing foley.

non_diegetic_music:
A gentle, warm, and uplifting acoustic guitar and ambient chime commercial track playing softly throughout the 12 seconds.


A high-quality 2D digital anime illustration featuring vibrant cel shading, warm lighting, and detailed ornamentation.

A single 2D anime illustration used as a visual style reference to guide the aesthetic of a newly generated environment animation.

The reference asset provides a clear, high-quality visual style signal. Using it to guide the 2D rendering treatment of a newly generated scene is standard, coherent, and technically sound.

The existing prompt explicitly named external intellectual property in negative instructions and was overly verbose.

Accept the bundle and provide a properly formatted prompt that keeps the reference asset opaque while applying its visual style to an animated scene.

subject_definitions:
<Subject 1> is the visual style referenced from <Picture 1>, defining the 2D anime rendering treatment, line work, and lighting aesthetic.

summary:
[reference generation] A 5-second animated environment vignette rendered in the visual style of <Subject 1>, depicting an ornate palace courtyard with drifting flower petals.

retention_analysis:
<Subject 1> (appears throughout): fully_preserved - the visual rendering style from <Picture 1> is maintained across all shots.

detailed_description:
The target video is rendered in the 2D anime visual style of <Subject 1> with crisp line work, luminous cel shading, and warm lighting.
[Shot 1] A wide shot establishes an ornate palace courtyard with polished balustrades and blooming flower planters. Soft pink petals drift gently through warm diagonal sunbeams. The camera slowly tracks forward across the paved terrace, capturing subtle parallax between foreground railings and distant architectural arches.
[Shot 2] At 00:02.500, the shot transitions to a medium angle ascending a grand staircase lined with golden railings. Sunbeams illuminate floating particles and drifting petals in the air. The camera maintains a smooth upward tilt and forward glide through 00:05.000, ending seamlessly on the radiant architectural setting.

overall_soundscape:
A calm outdoor atmosphere with a soft warm breeze and subtle rustling of garden leaves.

non_diegetic_music:
N/A

Anime Palace Grand Hall Environment Animation

Create a 5-second animated scene of an opulent palace interior featuring a sweeping grand staircase, glowing stained glass, and shimmering light particles, matching the vibrant anime visual style of this image.

visual style reference
anime environment
palace grand hall
magical sparkles

subject_definitions:
<Subject 1> is the 2D anime illustration visual style from <Picture 1>, characterized by rich saturated warm tones, ornate gilded architectural elements, soft pink-and-gold ambient highlights, and delicate glowing light sparkles.

summary:
[reference generation] The target video is a 5-second cinematic environment showcase of a luxurious royal ballroom staircase, rendered in the distinct aesthetic and lighting treatment of <Subject 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the vibrant 2D anime art style, ornate golden architecture, warm color grading, and sparkling particle aesthetic from <Picture 1> are retained throughout the shot.

detailed_description:
The target video is rendered in a vibrant, polished 2D anime aesthetic with opulent architectural detail and ethereal lighting.
[Shot 1] The scene opens on a wide, sweeping view of an opulent royal hall rendered in the visual style of <Subject 1>. A grand staircase adorned with plush crimson carpeting and intricately carved golden balustrades curves downward through the center of the hall. Tall arched stained-glass windows along the right wall cast patterned beams of colorful morning light across the polished marble floor and steps. Translucent pink flower petals and glistening magical light sparkles drift gently through the sunbeams in slow, floating motions. The camera executes a slow, graceful forward tracking shot while slightly panning upward toward the towering vaulted ceiling and gilded chandeliers, emphasizing the grandeur and warmth of the hall as the shimmering light particles continuously glint in the air.

overall_soundscape:
A serene indoor palace ambience with subtle, gentle acoustic reverb and soft, high-register magical crystalline chimes as light sparkles drift through the air.

non_diegetic_music:
A graceful, slow-tempo waltz melody played on solo harp and delicate string accompaniment, evoking a sense of royal elegance and wonder.


A detailed 2D anime/game key art illustration depicting stylized sci-fi/fantasy characters in a dramatic, smoky setting.

A pulsing, electronic beat track with syncopated percussion, suitable as non-diegetic background music.

An image used as a 2D anime visual style reference paired with an electronic music track as background music.

The pairing of an anime art style reference with an electronic music track is a natural, coherent multimodal generation request.

None. The existing prompt cleanly isolates the visual style from Picture 1 without identity leakage and references Audio 1 appropriately.

subject_definitions:
<Subject 1> is the 2D anime/game visual art style from <Picture 1>, defining rendering, graphic linework, and lighting without transferring specific characters.
<Audio 1> is the non-diegetic background music reference guiding pacing and rhythm.

summary:
[reference generation + audio reference] A 10-second sci-fi anime video rendered in the aesthetic of <Subject 1>, depicting an anonymous traveler navigating a futuristic terminal, synchronized to the rhythm of <Audio 1>.

retention_analysis:
<Subject 1> (appears throughout): weak_reference - retains graphic rendering, color treatment, and anime illustration finish.
<Audio 1>: reference - rhythm and musical energy guide the score.

detailed_description:
The target video features an original 2D anime art style guided by <Subject 1>.
[Shot 1] A wide shot shows a futuristic transit terminal beneath a hazy sky. An anonymous traveler in a dark coat walks toward an automated gate. The camera tracks slowly right. Non-diegetic music follows the tempo and beat of <Audio 1>.
[Shot 2] At 00:02.600, a medium shot shows the traveler placing a hand on a glowing access pillar, which illuminates along its seams. Electronic hums and footfalls layer beneath the music.
[Shot 3] At 00:05.100, a close-up shows the console cycling light to indicate authorization as the traveler steps back.
[Shot 4] At 00:07.600, a wide rear angle shows the gate opening to reveal a misty departure corridor. The traveler steps through as the video concludes at 00:10.000.

overall_soundscape:
Ambient terminal hum, soft mechanical clicks, and synchronized footstep sounds.

non_diegetic_music:
Background music follows the audible rhythm, tempo, and mood of <Audio 1> throughout.

Anime Fantasy Squad Dynamic Battle Stance

Create a 10-second animated video featuring a squad of anime fantasy characters standing ready in a ruined, smokey wasteland, using the visual art style from this image and the supplied music as the background track.

anime style
fantasy action
visual style transfer
bgm synchronization

subject_definitions:
<Subject 1> is the anime concept art visual style derived from <Picture 1>, featuring dramatic cinematic lighting, dynamic brushwork, painterly textures, and high-contrast atmospheric smoke and debris.
<Audio 1> is the background electronic music track.

summary:
[reference generation + audio reuse] A 10-second stylized anime cinematic sequence rendered in the visual style of <Subject 1>, featuring a group of heroic adventurers standing resiliently in a ruined landscape accompanied by <Audio 1> as background music.

retention_analysis:
<Subject 1> (visual style): fully_preserved - the painterly rendering, warm rim lighting, dramatic contrast, and anime aesthetic of <Picture 1> are maintained throughout.
<Audio 1>: fully_copy - <Audio 1> is reused directly as the background music track.

detailed_description:
The video adopts the dramatic anime concept art aesthetic of <Subject 1> with atmospheric lighting and swirling embers.
[Shot 1] The scene opens on a low-angle wide shot of a ruined fantasy battlefield beneath stormy skies. In the foreground, stylized adventurers stand poised in ready combat stances with cloaks and hair billowing in the wind. Sparks and smoke drift across the frame. The camera slowly pushes forward and arcs upward, emphasizing the dramatic scale of the characters against the smoldering backdrop.
[Shot 2] At 00:05.000, the shot cuts to a medium profile shot panning across the frontliner, a red-haired warrior gazing determinedly toward an unseen threat on the horizon. The rim lighting catches floating embers as the camera tracks past her staff and mechanical accents, holding the tense, heroic tableau to the end.

overall_soundscape:
Subtle howling wind and distant crackling fire ambience are faintly audible beneath the music.

non_diegetic_music:
<Audio 1> plays continuously as the non-diegetic background score throughout the video.


A 10-second outdoor video showing a man and a woman carrying and setting down a wooden chicken coop onto a designated soil frame in a residential backyard.

Single video source-editing task modifying <Video 1> by applying a consistent high-contrast black-and-white color grading across the entire 10-second duration while retaining all original actions, camera work, timing, and scene elements.

The bundle represents a standard, clean global video editing task (monochrome color conversion). The source video is well-grounded, the role assignment is precise, and the prompt adheres to all H3 Ref2VA formatting guidelines.

subject_definitions:
<Subject 1> is the man visible in <Video 1> assisting with moving the wooden chicken coop.
<Subject 2> is the woman visible in <Video 1> assisting with moving the wooden chicken coop.
<Subject 3> is the backyard setting and wooden chicken coop assembly area visible in <Video 1>.
<Video 1> is the 10-second source video for the target video edit, providing the complete visible action, timing, continuity, shot structure, and camera behavior.

summary:
[video editing] The target video is an edited version of <Video 1>. Preserve the complete 10-second source timeline in which <Subject 1> and <Subject 2> carry and place the chicken coop within <Subject 3>, while applying a high-contrast black-and-white visual treatment throughout without altering action, timing, layout, framing, or camera movement.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the man's visible identity, position, actions, timing, and continuity are retained under the monochrome treatment.
<Subject 2> (appears in [Shot 1]): fully_preserved - the woman's visible identity, position, actions, timing, and continuity are retained under the monochrome treatment.
<Subject 3> (appears in [Shot 1]): fully_preserved - the backyard setting, chicken coop, framing, and spatial layout are retained without scene alterations.
<Video 1> (complete source timeline, shot structure, and camera behavior): partially_preserved - the 10-second source video is used at its original timing, pacing, and camera framing, with only the chromatic color changed to high-contrast black and white.

detailed_description:
The target video retains the source video's realistic visual style, composition, framing, camera angle, and playback speed, rendered in a stylized high-contrast black-and-white aesthetic with all chromatic color removed.
[Shot 1] Use the complete 10-second timeline of <Video 1>, beginning on its original first frame and continuing through to its final frame at 00:10.000. In <Subject 3>, the backyard enclosure setting, <Subject 1>, the man on the right, and <Subject 2>, the woman on the left, carry the elevated wooden chicken coop forward and lower its legs carefully into the bordered soil bed. Preserve the exact source motion, body mechanics, timing, camera framing, lighting direction, and spatial geometry from <Video 1>. Render the entire scene with sharp contrast, mapping shadows to deep blacks and highlights to clean whites while maintaining midtone gray separation, object textures, facial details, and edge clarity across the full duration.

overall_soundscape:
Natural outdoor backyard room tone and ambient production noise continue throughout the shot.

non_diegetic_music:
N/A

Monochrome Backyard Coop Assembly

Convert this video of assembling a wooden coop into high-contrast black and white, while keeping the exact action, timing, and camera framing intact.

video editing
black and white
color grading
monochrome conversion

subject_definitions:
<Subject 1> is the woman in the jacket and jeans, the man in glasses and t-shirt, and the wooden coop structure in the backyard setting from <Video 1>.
<Video 1> is the source video for the target video edit.

summary:
[video editing] The target video is an edited version of <Video 1>, applying a high-contrast black-and-white monochrome grade across the entire 10-second duration while retaining the original actions, camera positioning, and temporal flow of <Subject 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): partially_preserved - all physical actions, subjects, and backyard environment are preserved while the color is transformed into high-contrast black and white.
<Video 1> (source video): fully_preserved - the continuous 10-second shot structure, framing, and pacing are preserved 1:1.

detailed_description:
The target video is rendered in a high-contrast black-and-white aesthetic with sharp midtones, deep black shadows, and crisp highlights.
[Shot 1] A continuous stationary medium shot captures <Subject 1> in the backyard from <Video 1>. A woman and a man lift and carry a wooden two-tiered animal coop together. They step forward and carefully lower the structure onto a rectangular wooden ground base positioned against a vertical wooden fence. As they settle the coop into place and adjust their footing, the stylized text overlay reading "PUTTING IT ALL TOGETHER" appears at the bottom center of the frame. The motion, timing, and camera angle follow <Video 1> across the entire 10-second duration in black and white.

overall_soundscape:
N/A

non_diegetic_music:
N/A


A desk scene where a hand picks up and displays an Apple Pro Mouse with an illuminated red optical sensor while a speaker explains the model.

A single 5-second video asset is provided as a source edit target to apply a color grade while preserving timing, motion, and speech.

The bundle is a valid single-source video editing request applying visual transformation while maintaining structural and temporal grounding.

The existing prompt lacked formal dialogue markup with <d> tags, omitted audio track definition, and had overly verbose descriptions.

Format the prompt according to the official six-section H3 guidelines with explicit dialogue transcription and audio reuse labels.

subject_definitions:
<Subject 1> is the person holding and displaying the mouse in <Video 1>.
<Subject 2> is the optical Apple Pro Mouse shown in <Video 1>.
<Video 1> is the source video for the target video edit.
<Audio 1> is the synchronized audio track from <Video 1>.

summary:
[video editing + audio reuse] The target video is an edited version of <Video 1>. Apply a cool, desaturated color grade across the full timeline while retaining <Subject 1>'s hand movements, <Subject 2>'s red illumination, and the synchronized speech from <Audio 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the person's hand gestures and object handling are retained.
<Subject 2> (appears in [Shot 1]): fully_preserved - the mouse structure and glowing red optical sensor remain intact.
<Video 1> (source video structure): fully_preserved - the camera framing, timing, and motion are preserved.
<Audio 1>: fully_copy - the source vocal track and ambient sounds are copied directly.

detailed_description:
The target video features a cool, desaturated color grade with subdued contrast.
[Shot 1] The camera looks down at a dark desk beside a keyboard. <Subject 1> reaches in, picks up <Subject 2>, and turns it over to reveal the glowing red sensor. <Subject 1> (S1) (off-screen) speaks over the action using <Audio 1>, saying, <d>[English] This is not the original hockey puck mouse. It's the more expensiver Apple Pro Mouse.</d>

overall_soundscape:
<Audio 1> provides the room tone and subtle handling sounds.

non_diegetic_music:
N/A

Apple Pro Mouse Showcase Color Grading

Please apply a crisp, balanced color grade with enhanced contrast to this video showing the vintage Apple mouse, while keeping all the original camera movement, hand actions, and spoken dialogue perfectly intact.

video editing
color grading
source preservation
tech showcase

subject_definitions:
<Video 1> is the source video for the target video edit.
<Subject 1> is the desk setup, keyboard peripherals, and transparent black Apple Pro Mouse from <Video 1>.

summary:
[video editing] The target video is an edited version of <Video 1>. The edit modifies <Video 1> by replacing the original ambient lighting on <Subject 1> with high-contrast studio illumination, deepening the black tones to crushed blacks, and adding crisp specular highlights across all glossy surfaces, while preserving the camera framing, hand motion, and dialogue from <Video 1>.

retention_analysis:
<Video 1> (source video): partially_preserved - the temporal pacing, camera framing, hand action, and synchronized speech from <Video 1> are retained, while the original lighting and color grade are replaced with high-contrast studio illumination and deepened black levels.
<Subject 1> (appears in [Shot 1]): partially_preserved - the physical geometry, position, and handling of the Apple Pro Mouse, keyboard, and desk setup from <Video 1> are retained, while their surface appearance is modified by changing the illumination to high-contrast studio lighting with deeper black tones and intensified specular highlights on the transparent casing.

detailed_description:
The target video is an edited version of <Video 1> featuring high-contrast studio lighting with deep crushed blacks, clean directional key light, and crisp specular highlights across all glossy surfaces.
[Shot 1] From <Video 1>, the scene opens on a high-angle close-up of a dark desk surface next to a black keyboard, edited by replacing the original lighting with high-contrast studio illumination and deep rich blacks. A hand reaches in from the upper right, takes hold of the transparent black Apple Pro Mouse (<Subject 1>), and picks it up from the desk. An off-screen speaker (S1) speaks in a conversational, casual tone, <d>[English] This is not the original hockey puck mouse. It it's the more expenser Apple Pro Mouse.</d> While speaking, the hand tilts and rotates the mouse, turning it upside down to display the glowing red optical sensor and the underside casing labeled "Apple Pro Mouse" directly toward the camera until the end of the shot.

overall_soundscape:
Quiet indoor room tone accompanied by subtle rustling and handling sounds as the mouse is lifted and turned over.

non_diegetic_music:
N/A


Full-body portrait of a blonde woman wearing oversized sunglasses, a blush pink short-sleeved top, dark blue flared trousers, and holding a tan leather clutch against a plain white studio background.

An 8-second medium close-up clip of a woman wearing glasses and a green patterned scarf speaking and gesturing expressively in a room with cartoon animal art on the wall.

An image-conditioned video editing bundle requesting a subject identity replacement in an 8-second interview/talking-head source video using a reference image.

The bundle represents a standard, high-value video editing and reference generation task where a subject in an existing video is replaced by an identity provided in a reference image while maintaining scene composition, motion performance, and synchronized audio.

The existing prompt is overly generic and lacks precise shot action, dialogue transcription with speaker tags, and audio track specification in line with the official format guide.

Accept and regenerate the structured prompt in the official six-section H3 Ref2VA format with accurate dialogue transcriptions and explicit role definitions.

subject_definitions:
<Subject 1> is the person whose visual appearance and identity come from <Picture 1>.
<Video 1> is the source video for the target video edit.
<Audio 1> is the synchronized audio track of <Video 1> and is reused in the target video.

summary:
[video editing + reference generation + audio reuse] The target video is an edited version of <Video 1>, replacing the woman with <Subject 1> while retaining the original motion performance, composition, indoor setting, and synchronized speech from <Audio 1>.

retention_analysis:
<Subject 1> (appears throughout [Shot 1]): fully_preserved - the visual identity and styling from <Picture 1> define the replacement subject.
<Video 1> (entire shot progression): partially_preserved - the indoor background, lighting, camera angle, and subject performance timing are preserved, while the subject identity is replaced.
<Audio 1>: fully_copy - <Audio 1> is reused 1:1 as the complete audio track.

detailed_description:
The target video is an edited version of <Video 1> in a brightly lit indoor home setting.
[Shot 1] The shot maintains the medium close-up framing and static camera position of <Video 1>. The woman in the original video is replaced by <Subject 1> (S1), while faithfully maintaining the original head orientation, expressive facial cadence, hand gestures, and lip movement synchronized with <Audio 1>. In the background to the left, two small wall art tiles featuring illustrations of a green fish above a cat and a rabbit remain visible. At 00:00.000, <Subject 1> (S1) gestures with her right hand and speaks, <d>[English] Ah da-ba-da-da-da.</d> She continues gesturing with both hands in front of her upper body and explains, <d>[English] Then I'm going to say something back to you that's kind of like that, and I might even like use a gesture like ah da-ba...</d> <cutoff> opening both palms outward as the shot concludes.

overall_soundscape:
Indoor room tone and the spoken vocal track from <Audio 1> continue synchronously throughout the video.

non_diegetic_music:
N/A

Subject Replacement in Talking Head Video

Replace the woman speaking in the video with the woman from this image, keeping the same dialogue, gestures, framing, and room background intact.

video editing
subject replacement
talking head
identity transfer

subject_definitions:
<Subject 1> is the young woman in <Picture 1>.
<Video 1> is the source video for the target video edit.

summary:
[video editing + reference generation] The target video is an edited version of <Video 1>, replacing the original speaker with <Subject 1> while preserving the indoor background, framing, gestures, and spoken dialogue.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the visual identity from <Picture 1> is applied to the speaking subject.
<Video 1> (timing, gestures, background, and dialogue): partially_preserved - the original speaker's facial identity and outfit are replaced by <Subject 1>, while the room background, physical gestures, framing, and vocal delivery are retained.

detailed_description:
The target video maintains a realistic documentary interview style with soft indoor lighting.
[Shot 1] In a static medium close-up, <Subject 1> (S1) stands indoors in front of a neutral beige wall decorated with small framed animal illustrations from <Video 1>. Facing slightly to the right of the camera, <Subject 1> (S1) speaks with expressive hand gestures, raising her hands to emphasize her words: <d>[English] Ah-da-ba da-da-da. Then I'm going to say something back to you that's kind of like that, and I might even like use a gesture like, ah-da-ba.</d> During the explanation, she gestures with her palms open and shrugs slightly with both hands raised outward toward the end of her sentence.

overall_soundscape:
Clear indoor acoustics with subtle room tone.

non_diegetic_music:
N/A


A woman posing in a blue one-piece swimsuit with pageant earrings on stage.

A bearded man wearing a hat and plaid shirt sitting with an electric guitar and talking directly to the camera.

Subject identity replacement edit applying the identity from Picture 1 onto the seated guitarist in Video 1.

This is a standard character-replacement video editing task where the reference image supplies the subject appearance and the source video supplies the motion, timing, environment, and props.

Accept and refine the prompt to cleanly specify the video-editing subject replacement workflow.

subject_definitions:
<Subject 1> is the woman from <Picture 1>, providing the identity, facial features, and visible appearance for the replacement subject.
<Subject 2> is the seated guitarist and presenter action from <Video 1>, including posture, guitar holding, hand gestures, and speaking movements.
<Subject 3> is the indoor studio setting with the couch and seafoam-green electric guitar from <Video 1>.
<Video 1> is the source video providing the complete temporal structure, pacing, and camera framing.

summary:
[video editing + reference generation] The target video is an edited version of <Video 1> where the original presenter is replaced throughout by <Subject 1> from <Picture 1> while retaining <Subject 2>, <Subject 3>, and the exact 8-second timing of <Video 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the identity and appearance from <Picture 1> are used for the replacement person.
<Subject 2> (appears in [Shot 1]): attribute_transfer - the source seated guitar-handling and gesturing performance is transferred to <Subject 1>.
<Subject 3> (appears in [Shot 1]): fully_preserved - the background studio setting and electric guitar are preserved.
<Video 1> (timing and framing): fully_preserved - the complete 8-second camera composition and timing are retained.

detailed_description:
The target video is a realistic video edit maintaining the lighting, framing, and pacing of the source.
[Shot 1] The shot runs for 8.000 seconds matching <Video 1>. In the studio environment of <Subject 3>, <Subject 1> replaces the original male presenter, appearing seated while holding the seafoam-green electric guitar. <Subject 1> performs <Subject 2>, executing the exact visible hand gestures, speaking mouth movements, and posture changes from <Video 1> in sync with the source timeline. The camera remains fixed in a medium shot matching <Video 1> without cuts.

overall_soundscape:
Studio room tone remains consistent throughout.

non_diegetic_music:
N/A

Guitarist Identity Replacement with Reference Character

Replace the man in the guitar video with the woman from this image, keeping all his movements, the guitar, and the studio setup the same.

video editing
character replacement
subject identity
source preservation

subject_definitions:
<Subject 1> is the woman from <Picture 1>, providing the facial identity that replaces the seated guitarist in <Video 1>.
<Video 1> is the source video being edited, supplying the studio setting, guitar, seated pose, gestures, and speech timing.

summary:
[video editing + reference generation] The target video is an edited version of <Video 1> where the seated guitarist's face and identity are replaced with <Subject 1> from <Picture 1>, retaining the original movements, clothing, guitar, amplifier, and setting.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - facial appearance and identity from <Picture 1> are mapped onto the performer.
<Video 1> (visual and temporal structure): fully_preserved - the static camera, grey studio background, plaid shirt, hat, seafoam green guitar, amplifier, and synchronized physical gestures are preserved.

detailed_description:
The target video retains the realistic studio tutorial aesthetic from <Video 1> with clean neutral lighting.
[Shot 1] In a static medium shot, <Subject 1> (S1), wearing the fedora, plaid button-down shirt over a t-shirt, and dark trousers from <Video 1>, sits holding the light-green electric guitar in front of a two-tone amplifier against a plain grey backdrop. Looking directly into the camera, she speaks and performs the exact hand gestures from <Video 1>, pointing downward, touching her nose, gesturing outward to emphasize her words, and holding the neck and body of the guitar throughout the continuous shot.

overall_soundscape:
Clear indoor studio voice audio and subtle room tone preserved from <Video 1>.

non_diegetic_music:
N/A


A news reporter in a red shirt delivering a live report outdoors in front of parked police transport buses near Estadio Azteca.

The synchronized live broadcast audio track of the reporter speaking Spanish with background outdoor ambience.

A 10-second news report video paired with its original synchronized audio track for a style/color grading edit.

Valid video editing and audio reuse task. The source video and audio track pair seamlessly to define a coherent color grading and preservation task.

The existing prompt is brief and informal rather than following the official six-section MiniMax H3 specification.

Accept and compile into the standard six-section H3 Ref2VA prompt format.

subject_definitions:
<Subject 1> is the male reporter in <Video 1>, wearing a red polo shirt.
<Subject 2> is the outdoor paved lot in front of Estadio Azteca with parked blue police buses from <Video 1>.
<Video 1> is the source video for the target video edit.
<Audio 1> is the synchronized audio track of <Video 1> and is reused in the target video.

summary:
[video editing + audio reuse] The target video is an edited version of <Video 1>, applying a cool, slightly desaturated color grade across the scene while preserving <Subject 1> delivering his news report in <Subject 2>, accompanied by the complete synchronized soundtrack from <Audio 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the reporter's appearance, posture, hand gestures, and live delivery are preserved.
<Subject 2> (appears in [Shot 1]): partially_preserved - the environment and vehicles are preserved under a cooler color palette.
<Video 1> (source video): partially_preserved - camera framing, shot timing, and subject motion are retained with modified color grading.
<Audio 1>: fully_copy - <Audio 1> is reused 1:1 as the target video's complete final audio track.

detailed_description:
The target video features a documentary news style with a cool, slightly desaturated color grade.
[Shot 1] A medium shot from <Video 1> captures <Subject 1> (S1) standing centrally in <Subject 2> in front of rows of parked police transport buses. <Subject 1> (S1) speaks directly to the camera holding a handheld microphone, moving his hands as he speaks in Spanish: <d>[Spanish] ...del Estadio Azteca por donde entrará la porra de los visitantes. Se calcula que habrá 3000 efectivos los que se encargarán de garantizar la seguridad de los más de 80,000 asistentes esta noche al Estadio Azteca.</d> Lower-third graphics and on-screen logos appear on the lower left as in the original source, while the camera maintains a steady frontal medium framing throughout the 10-second duration.

overall_soundscape:
The direct microphone broadcast audio and gentle outdoor ambient noise from <Audio 1> continue throughout the clip.

non_diegetic_music:
N/A

Stadium Security News Report Video Edit

Edit this news report video while keeping the reporter's speech, dialogue timing, and background action fully intact.

video editing
audio reuse
news report
sports journalism

subject_definitions:
<Subject 1> is the male reporter in <Video 1>, wearing a red polo shirt with short dark hair and a beard.
<Video 1> is the source video for the target video edit.
<Audio 1> is the synchronized audio track of <Video 1> and is reused in the target video.

summary:
[video editing + audio reuse] The target video is an edited version of <Video 1>. It replaces <Subject 1>'s red polo shirt with a navy blue polo shirt while preserving his facial features, reporting gestures, the background parking lot outside the stadium, and the synchronized audio from <Audio 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1]): partially_preserved - the reporter's facial appearance, hairstyle, gestures, and reporting delivery are preserved, while his red polo shirt is replaced with a navy blue polo shirt.
<Video 1> (appears in [Shot 1]): partially_preserved - the camera framing, background buses, and overall timeline are preserved, while an edit replaces <Subject 1>'s red polo shirt with a navy blue polo shirt.
<Audio 1>: fully_copy - <Audio 1> is reused 1:1 as the complete final audio track.

detailed_description:
The target video is in a realistic news broadcast style with natural outdoor daylight.
[Shot 1] Directly modifying <Video 1>, the video replaces <Subject 1>'s original red polo shirt with a navy blue polo shirt throughout the shot. In a medium shot, <Subject 1> (S1), the male reporter with short dark hair and a beard now dressed in the navy blue polo shirt, stands in an open parking lot in front of dark buses and security personnel. <Subject 1> (S1) gestures with his hands while reporting directly to the camera, synchronized with <Audio 1>: <d>[Spanish] ...desde el Estadio Azteca por donde entrará la porra de los visitantes. Se calcula que habrá 3,000 efectivos los que se encargarán de garantizar la seguridad de los más de 80,000 asistentes esta noche al Estadio Azteca.</d> The camera stays fixed on <Subject 1> as he completes his report.

overall_soundscape:
The copied outdoor ambience, faint background activity, and wind noise from <Audio 1> continue throughout.

non_diegetic_music:
N/A


A close-up DIY crafting tutorial showing hands applying hot glue and gold bead garlands onto a gold decorative stand on a white table.

A 5-second craft video continuation where hands decorate a gold centerpiece stand with hot glue and bead strings.

The video continuation request directly extends the physical crafting process from the final frame of the reference video with continuous perspective and subject consistency.

Accept bundle and standardize into the official full-reference six-section format.

subject_definitions:
<Video 1> is the source video providing the starting state and temporal continuation anchor.
<Subject 1> is the crafter's hands with purple nail polish from <Video 1>.
<Subject 2> is the gold multi-armed decorative stand and bead garlands from <Video 1>.

summary:
[video continuation] The target video begins seamlessly from the end of <Video 1>, showing <Subject 1> continuing to affix gold bead garlands onto <Subject 2> with a glue gun and craft stick.

retention_analysis:
<Video 1> (continuation anchor): fully_preserved - the target video resumes directly from the ending frame of <Video 1>.
<Subject 1> (appears in [Shot 1]): fully_preserved - hand appearance, manicured nails, and crafting motions are retained.
<Subject 2> (appears in [Shot 1]): fully_preserved - the gold stand geometry, bead strands, and workspace setup are retained.

detailed_description:
The target video maintains a bright, clean DIY tutorial video aesthetic with a static close-up shot.
[Shot 1] Continuing directly from the final frame of <Video 1>, <Subject 1> finishes pressing the bead garland into the glue channel at the top of <Subject 2> using a wooden craft stick. <Subject 1> then drapes another loop of gold beads along an adjacent arm of <Subject 2>, picks up the hot glue gun with the right hand, and dispenses a small dab of clear glue onto the upper crest before pressing the beads firmly into place.

overall_soundscape:
Quiet indoor room tone with soft tactile crafting sounds of bead handling and glue gun actuation.

non_diegetic_music:
N/A

DIY Gold Centerpiece Bead Assembly Continuation

Continue the crafting tutorial from the video, showing how to attach the remaining bead strands along the gold stand arms to finish the centerpiece.

video continuation
diy craft
centerpiece decoration
craft tutorial

subject_definitions:
<Subject 1> is the gold decorative centerpiece stand and matching bead garlands from <Video 1>.
<Subject 2> is the crafter's hands with purple glitter nail polish from <Video 1>.
<Video 1> is the source video providing continuation context.

summary:
[video continuation] The video continues directly from the end of <Video 1>, showing <Subject 2> securing bead strands along the gold arms of <Subject 1> using glue and a wooden craft stick.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the gold stand and beaded garlands are maintained.
<Subject 2> (appears in [Shot 1]): fully_preserved - the crafter's hands and manicure style continue consistently.
<Video 1> (continuation source): fully_preserved - the action resumes seamlessly from the final frame of <Video 1>.

detailed_description:
The target video maintains a bright DIY tutorial aesthetic with clean tabletop lighting.
[Shot 1] Continuing directly from the final frame of <Video 1>, the camera remains in a steady medium close-up on <Subject 1> atop the white table. <Subject 2> presses the golden bead strand securely into the top groove using a wooden craft stick. <Subject 2> then slightly rotates <Subject 1>, dispenses a thin bead of hot glue along the adjacent arm, and presses the next section of gold beads into place. The hands carefully clear away stray adhesive strings, ensuring each strand drapes symmetrically across all four arms of the centerpiece.

overall_soundscape:
Quiet craft room ambience with subtle clicks of acrylic beads, glue gun handling sounds, and soft wooden stick taps.

non_diegetic_music:
N/A


subject_definitions:
<Subject 1> is the anime character in <Picture 1>, with short brownish hair, purple eyes, a floral head wreath, and a layered white and pale green frilly dress.
<Subject 2> is the anime character in <Picture 2>, with orange hair in a side ponytail, blue eyes, a white hair flower, and an ornate pink Victorian-style gown.

summary:
[reference generation] The 12-second target video portrays <Subject 2> descending a red carpeted staircase in an opulent palace hall to greet <Subject 1>, who approaches holding a four-leaf clover.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2]): fully_preserved - the character appearance, green-white dress, and floral crown are retained.
<Subject 2> (appears in [Shot 1], [Shot 2]): fully_preserved - the character appearance, orange side-ponytail, and pink gown are retained.

detailed_description:
The target video is rendered in a vibrant, polished anime art style with soft indoor lighting and drifting flower petals.
[Shot 1] A medium-wide shot shows <Subject 2>, wearing her pink ornate gown, stepping gracefully down the grand red-carpeted staircase with golden railings. At the base of the stairs, <Subject 1> kneels and then gently stands up, dressed in her layered pale green and white ruffled dress with a flower crown atop her hair. <Subject 1> looks up with a warm smile, presenting a green four-leaf clover in her hands.
[Shot 2] At 00:06.500, the shot cuts to a medium two-shot at the bottom of the staircase. <Subject 2> approaches with an energetic, cheerful smile, extending her hands toward <Subject 1>. The two exchange joyful nods as pink petals drift gently through the golden hall atmosphere until the scene fades out.

overall_soundscape:
Soft rustling of dresses, gentle footsteps on carpeted stairs, and faint indoor palace room acoustics.

non_diegetic_music:
A light, uplifting orchestral anime instrumental piece featuring gentle strings, flute, and piano playing at a moderate tempo.

Anime Girls Interaction in Grand Hall

Create a 12-second anime video featuring the character from the first image and the character in the pink gown from the second image meeting inside the elegant grand ballroom with red stairs.

Both reference images clearly depict distinct anime characters with well-defined visual styles, allowing a natural multi-subject interaction prompt grounded in the provided assets.


subject_definitions:
<Subject 1> is the anime-styled girl in <Picture 1>, with short blonde hair, a hair ornament, and a white dress with gold accents.
<Subject 2> is the anime-styled young man in <Picture 2>, with light-blue hair, a winged halo headpiece, dark gloves, and white-and-blue clothing, playing a white grand piano.

summary:
[reference generation] The target video portrays <Subject 2> playing a grand piano on a spotlighted stage while <Subject 1> stands beside the instrument listening and smiling softly.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2]): fully_preserved - the blonde hairstyle, floral hair ornament, and white dress with gold trims are retained.
<Subject 2> (appears in [Shot 1], [Shot 2]): fully_preserved - the light-blue hair, winged headpiece, ornate outfit, and piano performance are retained.

detailed_description:
The target video features an anime aesthetic with luminous stage lighting and drifting gold dust motes.
[Shot 1] A medium shot depicts <Subject 2>, the young man with light-blue hair and a winged halo headpiece, playing the keys of a white grand piano under warm spotlights. The camera pans smoothly to reveal <Subject 1>, the blonde girl in a white and gold dress, standing near the piano's rim, listening attentively.
[Shot 2] At 00:06.000, the shot cuts to a medium close-up of <Subject 1> looking toward <Subject 2>. Her expression softens into a warm smile as the piano melody continues to resonate throughout the hall.

overall_soundscape:
A resonant, lyrical acoustic grand piano performance echoes clearly in a spacious hall.

non_diegetic_music:
N/A

Piano Performance and Listener

Create a 12-second anime video where the young man playing the white piano from the second picture is observed warmly by the blonde girl from the first picture in a concert stage setting.

multi-subject interaction
reference generation
anime style
musical performance

Both images clearly provide distinct character identities suitable for a coherent multi-subject interaction on a stage setting.


subject_definitions:
<Subject 1> is the orange sports car with a black rear wing and aerodynamic bodywork seen in <Video 1>.
<Subject 2> is the asphalt racetrack environment with yellow-and-black kerbs and grassy infields from <Video 1>.

summary:
[reference generation] The target video shows <Subject 1> dynamically navigating complex bends on the circuit of <Subject 2> in a continuous tracking shot.

retention_analysis:
<Subject 1> (appears in [Shot 1]): fully_preserved - the orange sports car's visual style, color, and racing spoiler are retained.
<Subject 2> (appears in [Shot 1]): fully_preserved - the track asphalt, yellow-and-black painted kerbs, and surrounding grass layout are retained.

detailed_description:
The target video features realistic motorsport broadcast footage captured in bright daylight with smooth tracking.
[Shot 1] An elevated medium-wide tracking shot follows <Subject 1>, the orange sports car with a rear wing, as it carves through a tight S-curve on <Subject 2>. The car initiates a sharp right turn, clipping the yellow-and-black inner curbing, before smoothly transferring weight into a broad left-hand sweep. The camera pans steadily across the green infield to keep the vehicle centered as it straightens out and accelerates powerfully down the ensuing straightaway.

overall_soundscape:
Aggressive high-revving sports car engine roar, transmission whine, and tire friction noise over asphalt.

non_diegetic_music:
N/A

Orange Sports Car Navigating Race Track S-Curves

Create an 8-second video showing the orange sports car from the reference video maneuvering through turns on the race track.

motorsport
sports car
race track
dynamic driving

The reference video provides a clear dynamic event of a sports car tackling racetrack curves. The prompt successfully retains the subject and setting while extending the dynamic motion into an 8-second sequence.


subject_definitions:
<Subject 1> is the passenger commuter train in <Video 1>, featuring dark bodywork and a yellow front face.
<Subject 2> is the railway terminal station environment in <Video 1>, featuring parallel tracks, platform edges, and overhead catenary gantries.
<Video 1> is the motion reference for the train's deceleration and arrival sequence.

summary:
[reference generation] The target video shows a commuter train (<Subject 1>) approaching and coming to a smooth stop along the platform in a sunlit urban railway station (<Subject 2>), capturing the arrival motion referenced from <Video 1>.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2]): fully_preserved - the commuter train's appearance, livery, and slow forward motion are preserved.
<Subject 2> (appears in [Shot 1], [Shot 2]): fully_preserved - the railway station environment, overhead wire structures, and concrete platforms are preserved.
<Video 1> (arrival motion and deceleration dynamic): fully_preserved - the steady approach and pacing of the train pulling into the platform are maintained.

detailed_description:
The target video is rendered in a realistic, clear daylight style documenting railway transit.
[Shot 1] From a trackside perspective looking down the line, <Subject 1>, the commuter train, glides along the steel rails toward the platform of <Subject 2>. The train approaches under the overhead metal catenary gantries, slowing down gradually as it nears the station roof canopy.
[Shot 2] At 00:05.000, the shot cuts to a profile angle along the platform edge. <Subject 1> pulls alongside the passenger platform, rolling steadily until it gently stops, with light reflecting off its passenger windows and exterior body.

overall_soundscape:
The soundscape comprises the rhythmic rolling of steel wheels on rails, a low electric traction hum, soft pneumatic brake releases, and distant echoing station ambience.

non_diegetic_music:
N/A

Commuter Train Arriving at City Station

Create a realistic 10-second video of a passenger train slowing down and pulling into a city railway station, following the motion and setting of the train in the reference video.

train arrival
railway station
dynamic event
transportation

Accepted. The single reference video provides a clear dynamic event of a train pulling into a station, which translates directly into a grounded full-reference generation request.